How Reveal Haven is built
Built AI-first, from the ground up.
In creating RevealHaven, I made AI-first a cornerstone of every aspect of the process. More than just a tool for doing code development of the game engine, I’ve sought to explore what making AI a thought partner in inventing and producing all aspects of the enterprise could look like. A game about travel and exploration involves working in a space with squishy verifiability — where aesthetics and taste matter, and the AI can complement human decision making and vice versa.
The three patterns below came out of this experience: custom tooling built on demand, an automated dev and ops lifecycle, and a product that doubles as the marketing engine. I hope they’re useful, whatever you’re building.
// Josh

